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Chapter Videos:
1. Introduction
2. Raw Image Pre-Processing
3. Intro to Reality Capture
4. Zbrush Tile Baking
5. PBR Metallic/Roughness Workflow
6. Building Alpha Brushes
7. PBR Specular/Glossiness Workflow
8. Designer/Marmoset Toolbox Workflow
9. Exposures for Photogrammetry
10. Exporting Designer Materials
11. 3D Object Workflow
12. Re-meshing in Zbrush
13. Zbrush Exports
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14. 3D Map Baking
15. Maya Base Camp
16. Designer Workflow: Mud Mountain
17. Prepping 3D Concrete Pile
18. Spatial Constraints
19. Concrete Slab Xnormal Bake
20. Reality Capture Issue
21. Designer Concrete Slab
22. Concrete Slab Exposures
23. Unreal Terrain Setup
24. 3D Mesh Setup
25. Unreal Level Build
26. VR Walkthrough
27. Packing Gloss/Spec/Occlusion
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